![]() She is plagued by her own inner darkness, and in the game it manifests as externally focused visions. She hopes to redeem the soul of Dillion by going to the Norse version of hell, Hellheim, to confront the underworld goddess, Hela. In it, Senua embarks on a journey in the 8th century after Vikings raided her village and killed her love. The 18-month project turned into three years, as the team tried to get everything right. Their interest was in depicting psychosis, the condition where people see things that aren’t real, accurately through Senua’s adventure. They enlisted the help of Wellcome Trust, a health care company in the United Kingdom that gave the studio a grant. Ninja Theory had a very different kind of heroine in mind with Senua. In 2019’s teaser video, we saw that Senua in Hellblade II had gone deeper into her persona as violent warrior, as opposed to the quiet and shy person that she started out as in the early part of the game.
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